Quest portals and more bug fixes

Improvements & Adjustments

  • Summons Quest portals when it's available
  • Fixed the macro issue with skills where they wouldn't load on entering the game
  • Fixed the Death Buff duration, was due to an integer overflow
  • Added Limit-break (It's currently hidden because of the Xml)
  • SmartPush implemented (Auto-fishing, auto-performing, auto-gather etc.) (Note: This currently doesn't support toggling on and off if the prestige is Level 70)
  • Handling of SaleAutoFishing and SalePlayInstrument on GameEvents
  • Implemented Dynamic Channel loading. So if a channel becomes unavailable, it'll remove the option for users to enter sad channel, similar thing if it becomes available.

SoonTM

  • Working on a website overhaul + dedicated launcher, pics below (not the final design!!!!!!!!)

PR links

https://github.com/AngeloTadeucci/Maple2/pull/471 https://github.com/AngeloTadeucci/Maple2/pull/472 https://github.com/AngeloTadeucci/Maple2/pull/474 https://github.com/AngeloTadeucci/Maple2/pull/475 https://github.com/AngeloTadeucci/Maple2/pull/478

Last updated Jul 14, 2025
Quest portals and more bug fixes — Lith MS2