Skill & Combat Fixes, Vortex Push

Improvements & Adjustments

  • Placed skills (ground-targeted AoEs) now correctly push/pull from the skill's location instead of the caster's position, including vortex-type skills that pull enemies toward a point
  • Added defensive damage reduction from buffs
  • Skills with a detonation delay now properly wait before triggering instead of firing immediately
  • Skill animations now properly clean up when they end, preventing conditional buffs from staying active indefinitely

Bug Fixes

  • Fixed instant one-shot effects (e.g. SP recovery on hit) being delayed by ~1 second, causing them to never trigger on rapid-fire skills
  • Fixed conditional buff stacks not triggering their effects when the activation condition was met after the stacks were already full
  • Fixed SP/EP recovery effects incorrectly dealing 1 HP damage
  • Fixed instant buff skills losing their buffs when moving during the cast animation
  • Fixed shield buffs crashing the server when depleted during damage calculation
  • Fixed NPC movement crashes caused by invalid vectors
  • Fixed NPC-guided player pathing causing players to walk forever
  • Fixed skills with splash delay lasting longer than intended
Last updated Mar 13, 2026
Skill & Combat Fixes, Vortex Push — Lith MS2