Liftup Weapons, Mounts, World Map & Targeting Fixes
New Features
The World Map now shows player population per map
Improvements & Adjustments
Ground tile skills (Sanctuary, Focus Seal, Sharp Eyes, Earthquake, Honing Runes) now snap to the tile grid, and fixed hitbox to match skill visual
Reworked how targeting works on the server for more accurate behavior across PvP arenas, PK maps, and normal fields
Bug Fixes
Fixed trophy rankings not loading
Fixed picked-up weapons (trees, torches) not disappearing for other players after being used. Players joining the map should also now see weapons held by others
Fixed PvP arena freezing when a player dies to environmental hazards like lava
Fixed Fighting Spirit and similar on-hit passives not building stacks when taking hits from normal (non-crit) attacks
Fighting Spirit now gives Super Armor in PvP maps
Fixed mounts not consuming stamina while sprinting
Fixed mount walking animation not playing correctly for other players
Fixed death-immune NPCs briefly showing 0 HP, causing a false death animation