Liftup Weapons, Mounts, World Map & Targeting Fixes

New Features

  • The World Map now shows player population per map

Improvements & Adjustments

  • Ground tile skills (Sanctuary, Focus Seal, Sharp Eyes, Earthquake, Honing Runes) now snap to the tile grid, and fixed hitbox to match skill visual
  • Reworked how targeting works on the server for more accurate behavior across PvP arenas, PK maps, and normal fields

Bug Fixes

  • Fixed trophy rankings not loading
  • Fixed picked-up weapons (trees, torches) not disappearing for other players after being used. Players joining the map should also now see weapons held by others
  • Fixed PvP arena freezing when a player dies to environmental hazards like lava
  • Fixed Fighting Spirit and similar on-hit passives not building stacks when taking hits from normal (non-crit) attacks
  • Fighting Spirit now gives Super Armor in PvP maps
  • Fixed mounts not consuming stamina while sprinting
  • Fixed mount walking animation not playing correctly for other players
  • Fixed death-immune NPCs briefly showing 0 HP, causing a false death animation
  • Fixed some item stat calculation edge cases
Last updated Apr 2, 2026
Liftup Weapons, Mounts, World Map & Targeting Fixes — Lith MS2