NPC Overhaul, Club Buffs & Hidden Realms

New Features

  • Club buffs are now functional! Guild/club buff effects apply correctly to members
  • Hidden Realm portals have been reworked and should now appear correctly

Improvements & Adjustments

  • Major NPC AI overhaul: NPCs now jump between platforms during combat (fixes quests like Vayarian Guardian in Bastei Peak), patrol using proper region boundaries instead of hardcoded distances, and cycle through idle routines (emotes, roaming) more naturally
  • Buff special effects now apply correctly. Effects like EXP boosts, fishing bonuses, quest completion bonuses, and instrument performance bonuses from buffs
  • Skill targeting has been reworked for more accurate hit detection, including proper handling of NPC rank filters for AoE skills
  • Amphibious Riding can now be toggled on and off

Bug Fixes

  • Exiting hidden realms and dungeon maps should now work correctly
  • Fixed auto fishing activation showing "Safe Riding is now active"
  • Fixed NPCs moving at wrong speeds during patrols and cutscenes. Mine carts and scripted NPCs should now move at the correct pace
  • Fixed NPC speech bubbles appearing on the player character instead of the NPC
  • Fixed NPCs teleporting short distances instead of walking to their destination
  • Fixed housing plot extension failing when the player was not currently on their housing map (cost was deducted but the extension didn't apply)
  • Fixed character select showing the dungeon map instead of the last safe map after logging out in an instance
  • Fixed NPC death animations and corpse display
  • Fixed various NPC idle and walk animation issues

New loading screen and login splash with updated Lith logo

Last updated Apr 11, 2026
NPC Overhaul, Club Buffs & Hidden Realms — Lith MS2