Club buffs are now functional! Guild/club buff effects apply correctly to members
Hidden Realm portals have been reworked and should now appear correctly
Improvements & Adjustments
Major NPC AI overhaul: NPCs now jump between platforms during combat (fixes quests like Vayarian Guardian in Bastei Peak), patrol using proper region boundaries instead of hardcoded distances, and cycle through idle routines (emotes, roaming) more naturally
Buff special effects now apply correctly. Effects like EXP boosts, fishing bonuses, quest completion bonuses, and instrument performance bonuses from buffs
Skill targeting has been reworked for more accurate hit detection, including proper handling of NPC rank filters for AoE skills
Amphibious Riding can now be toggled on and off
Bug Fixes
Exiting hidden realms and dungeon maps should now work correctly
Fixed auto fishing activation showing "Safe Riding is now active"
Fixed NPCs moving at wrong speeds during patrols and cutscenes. Mine carts and scripted NPCs should now move at the correct pace
Fixed NPC speech bubbles appearing on the player character instead of the NPC
Fixed NPCs teleporting short distances instead of walking to their destination
Fixed housing plot extension failing when the player was not currently on their housing map (cost was deducted but the extension didn't apply)
Fixed character select showing the dungeon map instead of the last safe map after logging out in an instance
Fixed NPC death animations and corpse display
Fixed various NPC idle and walk animation issues
New loading screen and login splash with updated Lith logo
NPC Overhaul, Club Buffs & Hidden Realms — Lith MS2