A Bug Fixing Spree: Boss Phases, NPC Aim & Gear Rerolls

New Features

  • Marriage affinity skills are in: passive buffs that grow with your affinity grade, plus a reward item you can claim once every 30 days.
  • Rolling a max stat now gets announced to the server.

Improvements & Adjustments

  • Boss and mob phase changes that trigger on HP thresholds now actually happen. Conditions checking a boss's HP percent, total damage taken, dungeon time, or the top player's mission score were all comparing against fixed values, so phases either never fired or fired instantly. Over 20 maps are affected.
  • Gear stat rerolls now use the original game's stat weightings instead of picking evenly at random, so the stats you roll and the values they land on should match what you'd expect.
  • Souvenir and trophy furniture in your house now gives you the buff.
  • The Meso Market average price is now derived from the 10 most recent sales instead of sitting at a fixed number forever, so the allowed listing range moves with the actual market.
  • Installing an ad balloon now tells you whether it worked. Only one balloon per account can be out at a time.

Bug Fixes

  • Fixed some stairs where NPCs couldn't path up or down.
  • Fixed getting stuck invisible with no NPC to talk to on story maps. Kerning City Hospital (where Joddy never showed up) was the reported case, and the same problem affected other story maps.
  • Fixed the Rune Blade tutorial in Ancestors' Tomb. Scout Ryder stood frozen in his cower pose instead of walking his escort route, soft-locking everything waiting on him.
  • Fixed the deck cannons in Nairin's Combat Simulator firing at Nairin instead of you. Friendly props that can't fight back are no longer valid targets, and NPCs flagged as unkillable can no longer be killed.
  • NPC skills now aim at who they're meant to aim at. Skills say which side they're allowed to target, and that was being ignored in favor of just picking the nearest thing the NPC disliked.
  • Fixed telegraphed NPC attacks re-aiming at you right before they land. Multi-part attacks now lock their aim when the attack starts, so repositioning during the wind-up actually saves you.
  • Fixed Berserker's Squall leaving you stuck at 3 stacks forever once you stopped spinning. Buffs that get switched off past their duration now expire instead of sticking around.
  • Fixed two exploits: crafting items above your mastery level, and auto-gathering not consuming its voucher.
  • Fixed liftable objects being picked up over and over, rerolling what they contain each time. They now respect their respawn timer, and joining a map mid-timer shows you the same state everyone else sees.
  • Fixed Dark Descent showing 0 EXP on the result screen.
  • Fixed mail with attachments sometimes arriving empty when something went wrong on the way out.
  • Fixed the Moon Bunny not spawning in the bonus map.
  • Fixed swapping insignias leaving the previous insignia's buff active.
Last updated Jul 31, 2026
A Bug Fixing Spree: Boss Phases, NPC Aim & Gear Rerolls | Lith MS2