Weddings Fixed, Bugs and Bugs, Trophies

Improvements & Adjustments

  • Insignia buffs now apply when you log in, instead of only after you change your insignia
  • Right-clicking an expired badge, or one for the wrong job, now just shows a notice instead of disconnecting you
  • Empowerment can now roll the maximum value the tooltip advertises, which was previously impossible to hit
  • Inventory and storage expansions now cost merets, as they should
  • Editing your assistant's profile now updates immediately, instead of waiting until you open a crafting menu

Bug Fixes

  • Fixed being able to propose to someone already engaged or married, which could leave a couple with two marriages.. ermm..
  • Fixed wedding buffs and marriage details disappearing an hour after the ceremony
  • Wedding halls now announce the ceremony five minutes before it starts, on every channel
  • Fixed warping to a player inside a wedding hall dropping you into an empty copy of it instead of the ceremony
  • Fixed a batch of wedding reservation problems: wrong change and cancel deadlines, stale invitation limits, invites going out without charging mesos, and one partner's item being consumed on a proposal that never completed
  • Fixed buying a second copy of an assistant you already employ, which charged the merets and gave nothing
  • Fixed a furnishing being destroyed when retrieving it into a full storage
  • Fixed the Maid Dress template refusing to list designs made from it in the Design Shop
  • Fixed Thief and Assassin counting weapon attack twice while dual wielding
  • Fixed skills that reduce or increase spirit cost being ignored, including Soul Harvest and Shining Blessing
  • Fixed recovery items healing for full under debuffs that are supposed to weaken them, like Devorak's shadow altar
  • Fixed ground-placed skills like Flame Tornado, Focus Seal and Mobile Armory refusing to land on breakable terrain
  • Fixed world bosses missing from the minimap for players already on the map when they spawned
  • Fixed bosses not running their end-of-battle behaviour when killed in certain states
  • Fixed monsters spawning below or above the ground on most maps
  • Fixed the Sky Fortress sortie clearing your quest, Navigator and reputation windows until you changed maps
  • Fixed mini-game rooms in Trap Master and Puzzroon's Cave replaying the same pattern order every time
  • Fixed exploration missions never progressing in Wedding Village, West Auto Bridge, Foundation HQ, Dark Wind HQ and many caves
  • Fixed the prestige level 100 insignia never showing up
  • Fixed gathering with Maple Guide recipes reporting fake mastery levels and inflating trophy progress
  • Fixed instrument mastery trophies counting progress past the mastery cap
  • Fixed trophy rewards being claimable one grade ahead of what you earned
  • Several trophies were impossible to finish and now work: Trend-setter, The One Who Chooses Carefully, the six trait trophies, dyeing gear, and placing a UGC banner
Last updated Aug 28, 2026