Mannequins, Home Triggers, Arena Balance Round 2
Hotfix, Sep 25
- Gladiator PvP weapon bonus attack was reajusted to 28300 instead of 42600.
- Scrolling the inventory is smoother, especially on the outfits tab, and turning on Console in the launcher settings adds experimental speedups for switching inventory tabs and placing blocks in housing. Requires launcher version 2.0.41
Restart your game through the launcher to pick these up.
Arena Balance, Round 2
Thanks for the feedback on the first pass. Everything below applies only in arenas, and PvE values stay as they were.
Everyone
- Changed Arena HP multipler, now it's half of what it was to match the ever changing damage formula.
Thief
- PvP weapon bonus attack raised from 24800 to 28300.
Striker
- Fighting Spirit now lasts 7 seconds instead of 3, and cools down in 15 seconds instead of 10.
- Fixed Fighting Spirit going back to its full cooldown and spirit cost from round 2 of an arena match onward.
Assassin
- Dark Cloak stealth now lasts 6 seconds instead of 12, and its stun lasts 1.5 seconds instead of 0.75.
- Dark Cloak's invincibility on activation is now 1 second instead of 1.5.
Archer
- Ice Arrow now stacks up to 4 times at 10% instead of 10 times at 4%, and freezes the target on the 4th stack.
Keep telling us how these feel.
New Features
- Added Mannequins for your home, including dressing them through the Mannequin menu and swapping outfits with them.
- Added the housing Trigger Editor, along with custom actions and conditions.
- Actions:
- DoSetTimer: Set a timer. The same timer exists per Trigger Editor/Controller.
- DoResetTimer: Reset the timer.
- Conditions:
- OnTimer: Condition is true when timer completes
- OnAlways: Always occurs
- OnRandom: Random selection, can set the weight in the dropdown.
- Increased the limit of states from 10 to 20, actions and conditions from 3 to 10.
- Actions:
Improvements & Adjustments
- Maids in homes now walk around the furniture and blocks you place instead of through them.
- Ground-targeted skills cast on an upper floor you built in your home now land on that floor instead of dropping to the ground below.
- Items marked "Can't Transfer within Account" can now only be taken out of account storage by the character that put them in.
Bug Fixes
- Fixed Berserker's Parry the Moon never actually parrying, which also kept it from building Dark Aura.
- Fixed limit broken weapons counting their +15 enchant bonus on top of the limit break bonus, and weapons you already starred are corrected on their next limit break. Previous weapons with these duplicate lines have been adjusted.
- Fixed it so socket gems now only fit the kind of item they are meant for, so lumistones go in skins and accessory gems stay out of weapons and armor. Previous accessories with them have had the lumistones removed.
- Fixed unequipping an item with a full inventory tab making the item disappear.
- Fixed looping item skills like Glitter Mushroom using up a second item or failing partway through.
- Fixed the guild join request list showing the wrong portrait and job for applicants.
- Hidden realm portals now use random timing from the moment a map loads, instead of all spawning together on the first cycle.
- A bunch of boss attack fixes: piercing projectiles like Alvanos's wave and Baphomet's fan now travel instead of hitting instantly, monster projectiles stop at walls, Griffin's meteors hit players on the ground at the right rate, and Griffin no longer drops the player it carries early.
- Fixed a large set of Blue Rook chaos raid mechanics: orbs that break and shatter properly, chain beams and marks, the walking fire trail, and lunge attacks that miss.
- Fixed Zakum not becoming invulnerable while its arms are up in the chaos raid.
- Fixed Azure Flux platforms disappearing for good after being cleared.
- Fixed Emerald Prison, Azure Flux and Hidden Hangar removing their buffs from monsters instead of players.
- Fixed the Teraspring Farm tutorial ending as soon as anyone was on the map.
- Walls and platforms that scripts show or hide now fade in and out instead of popping.