New UI Options, View Your Character in 3D on the Web & Pets

Arena Balance

A small Berserker follow-up after the last arena pass.

Berserker

  • Dark Might now needs and consumes 5 Dark Aura stacks in battlegrounds and arenas.
  • Dark Breaker still needs no stacks there, and no longer wipes them.
  • Neither skill rolls the Surging Darkness proc there.

Tell us how it feels!

New Features

  • Your FPS cap now holds steady, so a 120 cap gives a smooth 120 instead of a jittery 110.
  • With VSync on, the game now runs at your monitor's refresh rate instead of stopping at 120.
  • New Frame Rate Limit slider in Graphics options, from 30 to 300 FPS while VSync is off.
  • New Graphics sliders for how smoothly distant characters and objects move.
  • Home owners can set the weather in Interior Settings, from snow and rain to sandstorms and cherry blossoms.
  • Pets got their big update: your summoned pet now follows you, fights beside you with auto-attack on, earns exp from your kills, levels up through Pet Fusion and evolves to a higher rarity at max level.
  • Characters now have profile pages on lith.cat with a 3D model, gear, stats, trophies and Dark Descent, PvP and dungeon records, private until you make them public. This feature is still very much in WIP!
  • The lith.cat rankings podium now shows the top players as 3D character busts.
  • Windows players can try the experimental Vulkan renderer in the launcher settings for higher FPS, with some stutter expected on first launch and after driver updates.

Improvements & Adjustments

  • Gathering, mining, farming and breeding on nodes one or two grades below your mastery now give the reduced mastery your life skill window showed.
  • Lava, poison and swamp floors now hurt every 0.1 seconds on maps without their own timing, five times as often.
  • Monsters now stop at closed gates and doors and path around them, and closed gates block attacks like walls do.
  • Monster spawn areas now fill with whole groups of the right monsters, so Frostguards stay off Forsaken Fields' plain ice and Revoldic Dam has four Block Golem B pairs again.
  • Monsters now wait their full respawn timer after the last kill instead of sometimes returning early.
  • Monsters chasing you to cast a skill no longer back away up close, and fleeing monsters stop once far enough away.
  • Monsters and pets now hop up and down cube steps instead of teleporting, and monsters move more smoothly and stop right away mid-fight.
  • Monster volleys now respect their skill's target limit, and their ground hazards settle on top of block floors instead of sinking in.
  • Running out of revives in a dungeon room now puts you in the dungeon lobby, still down but able to revive, instead of town.
  • Dungeons without missions no longer show a score, grade or rank bonus.
  • The dungeon reward window now shows your clear bonus, and the weekly bonus only on clears that reach a weekly milestone.
  • Captured pets now come out Normal, Rare or Exceptional by taming difficulty, and no longer Epic or Legendary.
  • Pets now appear at their proper size and no longer stutter while following you, and skinned pets now move and fight as their skin.
  • The Pet Skin Crafting Scroll now works.
  • Refreshing a buff now restarts its icon's countdown.
  • L5: Eternal Arena's timer no longer restarts at 5 minutes when a boss drops to 5% HP.
  • Your club buff now stays on while partied with an online clubmate anywhere, not just on your map.
  • Items from crates, mushrooms and other interactive objects now pop out of the object itself.
  • Busy maps should hitch less when players enter or take damage.
  • Maple Guide lessons that send you home now finish loading once you have visited your home.

Bug Fixes

  • NPCs on several class quest maps and in the Turka Boss Room should now stand on the floor, so report any still underground.
  • Fixed Tria Battlefield getting stuck at its first mission, and other interactive objects never disappearing after use.
  • Fixed the Moonlight Fortress cannon never breaking, which blocked the second cannon.
  • Fixed Ishura getting stranded on the Terminus of Time platforms when he changed phase mid-hop.
  • Fixed Biome Test Site and Zekeben Road failing their final round a minute in with time still on the clock.
  • Fixed Winding Halls starting a second, pointless countdown after the fourth switch.
  • Fixed Queen Bean Arena rounds never failing when the boss outlived the time limit.
  • Fixed Katvan's Plague Fog in Lingering Darkness staying at its spawn instead of chasing players.
  • Monsters should no longer land under the floor after jumping between ledges.
  • Fixed lapenshard skills and items vanishing from your hotbar when you save or reset skills or change jobs.
  • Fixed placed maids that could not be picked up, and you can no longer get a second copy of a maid you employ.
  • Fixed visitors changing a home's background, lighting or camera.
Last updated Oct 4, 2026
New UI Options, View Your Character in 3D on the Web & Pets | Lith MS2