New Features
- Added the boss, Fortress Rumble and Queen Bean Rumble ranking boards, counting clears from this patch on.
- The skill book's Presets button is now Import and Export: copy your build as a code, paste someone else's, and Save Skills to keep it.
- The Transparency badge's Hide Gear dialog has a new Weapons box that hides your weapons.
- Graphics options now offer Fullscreen, Borderless Fullscreen and Windowed in one dropdown, so true exclusive fullscreen is finally selectable.
- The 3D character model on lith.cat now leaves out gear your Transparency badge hides, and profile badges show in their proper slots.
Improvements & Adjustments
- Pet follow-ups: pets run over to loot drops their settings allow, chase only enemies they can reach, catch up to you after a short pause when stuck, and hit with your damage scaled by their level.
- Renaming a pet is free once, then costs a Pet Name Change Voucher or 100 Merets.
- Rested EXP now actually adds its bonus to your EXP bar, and the rested pool drains by everything you earn while it lasts.
- Damage over time now counts as your damage and plays its hit effects, so a monster killed only by it, like Booby Trap's, gives EXP, drops and quest credit, and Electrified can knock you off a Ship Cannon.
- Bosses and monsters spend less time standing idle between attacks.
- Monsters now turn toward you when they start an attack, so moves like Stumpy's second breath, Devorak's tiles and Horus's wind gusts follow where you went.
- Monsters no longer take very long detours to reach you, and after a fight each one walks back to its own spawn point.
- Dungeon time penalties from boss mechanics, like Dark Star's, now come off the dungeon timer.
- Fishing spots stop giving mastery for regular catches once your fishing mastery is above the spot's level, while first catches and prize fish still pay double.
- Meso bonus stats now boost meso from regular monster drops, and pet capture bonus stats can give extra pets.
- Events with several daily time slots now run only during those slots.
- Leftover daily and weekly quests from an earlier period are now cleared at reset instead of piling up with new ones.
- Bulk read and bulk receive in your mailbox now skip mail that is already read or claimed instead of stopping, and receiving a mail marks it read.
- Return Home now works while visiting someone else's house.
- Party members on different maps of the same dungeon run no longer show as dimmed in the party window.
Bug Fixes
- Fixed Swift Blade and Snipe's spirit recovery passives being on all the time; they now check for enemies within 6m and 4m.
- Fixed mannequins letting another character on your account take your character-bound items.
- Fixed Chaos Papulatus number tiles not exploding when stepped on.
- Fixed Cusp of Life adds chasing hidden helpers or hopping through the wall instead of going for players and the objective.
- Fixed Protoid-R's laser in the Clock Tower chaos raid not knocking the Time Hammer out of your hands.
- Fixed Surnuny's Dream chests, Kumbawanka's Vault pots and Mystery Bean Park presents missing their personal drops.
- Fixed Twisted Pocket Realm portals from Land of Darkness monsters closing almost instantly.
- Fixed Undercroft Corridor monsters walking through debris before it opens.
- Fixed the Red Rose Theater boss keeping a buff it should lose.
- Fixed Plunger Ducks spawning on top of Woodward's pipe.
- Fixed some trigger-spawned monsters vanishing right as they appear.
- Players dead with a tombstone are now revived when the dungeon ends.
- Fixed entry-limited dungeons staying locked after their cooldown ran out.
- Fixed Ludi Station's switch hops and a few other same-map portals dropping you somewhere unsafe.
- Fixed housing portals with no destination still showing a portal.
- Interior design trophies and quests now track your home rank, decoration score and mastery, with existing homes catching up on login.
- Fixed the title list selecting the title under the one you have equipped.
- Fixed ranking boards jumping back to page 1 while you browse.
- Fixed character saves sometimes failing around the daily reset and losing recent meso or progress.
- Ally-targeting skills can now reach friendly monsters, which should let you finish the Kritias golden-chest Poing puzzle, so report it if it still fails.